ユーコンソリティアの基本戦略と初心者向けアドバイス。
ユーコンはクロンダイクに似ていますが山札がなく、全カードが最初から配られます。この特殊性を活かした基本戦略を解説します。
ユーコンは全カードが見えているため、事前に計画を立てやすいゲームです。どの列から攻略するかを最初に計画しましょう。クロンダイクと違い、山札からの「救済」がないため、慎重な計画が必要です。
裏向きカードを早く表にすることがユーコンでも最重要戦略です。裏向きカードが多い列から優先して攻略しましょう。
ユーコンではシーケンスでなくても表向きの任意のカードをその下のカードごと移動できます。この柔軟性を活かして、必要なカードをより自由に移動させましょう。
Foundations in Yukon are a trap for impatient players. Because no stock provides fresh cards, every card sent to the foundation is permanently removed from the tableau building pool. Sending a mid-rank card to the foundation too early removes a potential sequence-building resource exactly when the tableau needs it most — in the mid-game, when multiple columns are partially cleared and sequences need low-rank cards to complete them.
Send Aces and 2s to the foundation immediately, without exception. Aces and 2s have no useful tableau role — no card can be built on an Ace in the tableau, and a 2 can only ever sit on an Ace. Sending them to the foundation the moment they become accessible is always correct and never costs a tableau building opportunity.
For 3s through 6s, apply the one-rank rule before sending. A card in the mid-low range (3 through 6) is safe to send to the foundation when its foundation pile is within one rank of the lowest foundation of the same colour. The logic: if you send a red 5 to the foundation but the black foundations are still at 3, that red 5 might have been needed to build on a black 6 in the tableau. Keeping foundations balanced within one rank of each other preserves bidirectional building flexibility in the tableau for as long as possible.
For 7s and above, wait until the sequence is no longer needed. High-rank cards (7 through King) are the most actively used tableau-building cards in Yukon's mid-game. A 9 sitting on a red 8 that is sitting on a black 7 is a three-card sequence that may be critical for uncovering a face-down card in another column; sending the 9 to the foundation collapses that sequence and potentially blocks the uncovering path. The correct habit: before sending any card ranked 7 or above to the foundation, scan the tableau and confirm that the card is not currently serving as part of an active uncovering sequence. If it is, wait. If it is not, send it.
Never send a card to the foundation if doing so creates an empty colour gap. An empty colour gap occurs when one suit's foundation advances so far ahead of its colour partner that cards of the lagging suit pile up in the tableau with nowhere to go — they cannot be placed on the advanced-suit foundation and may not fit anywhere useful in the tableau either. Keep both red foundations and both black foundations advancing at roughly similar rates; a gap of more than two ranks between same-colour foundations is a warning signal that foundation timing has become unbalanced.
1. Count the Face-Down Cards Before Making Any Move
Six face-down cards are the primary obstacles in every Yukon hand. Before touching a card, locate all six, identify which column has the shallowest face-down card, and make that column your first priority. Players who start with this scan make better first decisions and uncover the tableau faster than players who move on instinct.
2. Always Prioritise Moves That Uncover Face-Down Cards
Every time you have a choice between a move that uncovers a face-down card and a move that only rearranges face-up cards, choose the uncovering move. More revealed cards means more options; more options means more wins. This single priority rule is the fastest improvement available in Yukon.
3. Use the Yukon Move Rule to Reach Buried Cards, Not to Tidy Sequences
The Yukon rule allows moving any face-up card and its pile to a valid destination. The highest-value use of this freedom is reaching face-down cards, not building pretty sequences. An imperfect-looking arrangement that reveals a face-down card is strategically superior to a tidy arrangement that reveals nothing.
4. Plan the Full Uncovering Path Before Moving the First Card
Multi-step uncovering sequences can dead-end if planned one move at a time. Before the first move of any uncovering sequence, trace the complete path to the face-down card and confirm that each intermediate move has a valid destination. One minute of planning prevents the three-move trap that stalls more Yukon games than any other error.
5. Send Aces and 2s to the Foundation Immediately
Aces and 2s serve no tableau purpose. Move them to the foundation the moment they are accessible — never delay. This is the one unconditional rule in Yukon foundation timing.
6. Apply the One-Rank Rule for 3s Through 6s
Cards ranked 3 through 6 are safe to send to the foundation when their pile is within one rank of the same-colour foundation's partner. When in doubt, wait — a card left in the tableau can always go to the foundation later; a card sent to the foundation cannot come back.
7. Do Not Send 7s or Above Until They Are No Longer Needed for Uncovering
High-rank cards are active tableau tools in Yukon's mid-game. Scan the tableau before sending any card ranked 7 or above: if it is part of an uncovering sequence, keep it. If it is sitting idle with nothing to uncover and no sequence to complete, send it.
8. Treat Empty Columns as Uncovering Tools, Not Parking Spots
An empty column in Yukon is the most powerful resource in the game — it can temporarily receive any card or partial sequence, enabling rearrangements that would otherwise be impossible. Resist the immediate instinct to fill an empty column with a King. Ask first: is there a specific uncovering sequence this empty space enables right now? Use it for that, then decide what lives there permanently.
9. Move Kings to Empty Columns Only When They Enable Uncovering
A King moved to an empty column fills it permanently (only a Queen of opposite colour can follow). Before placing any King in an empty column, identify which face-down card that King's placement enables reaching. A King that enables two uncovering moves is a good placement; a King that fills the empty column without enabling any uncovering move is a wasted resource — and once placed, that King cannot be moved unless a valid destination appears.
10. Keep Both Colour Pairs of Foundations Within Two Ranks of Each Other
Foundation imbalance — one suit racing ahead of its colour partner — reduces tableau building flexibility precisely when it is most needed. Before each foundation play, glance at the four piles. If one suit is more than two ranks ahead of its colour partner, pause and consider whether the advancement is creating a colour gap in the tableau. Balanced foundations keep all four suits' low-rank cards available for tableau building throughout the mid-game.
The most damaging Yukon mistake is using the Yukon move rule to build attractive visual sequences on columns that have nothing hidden beneath them, while leaving face-down cards in other columns untouched. A perfectly sequenced column is worthless if the face-down cards in adjacent columns have not been revealed — those hidden cards may be the exact ranks needed to complete the tidy sequence. Always uncovering first, sequencing second.
The second most common mistake is sending mid-rank cards to the foundation the moment they become accessible, without checking whether they are needed for an active uncovering path. This is especially costly in the mid-game when columns are partially cleared and the tableau is at its most complex. The one-rank rule and the no-7-or-above-if-needed rule address this directly — apply both before every foundation play for ranks 3 and above.
山札がないため選択肢が限られ、少し難しいです。しかし全カードが見えているため計画が立てやすいという利点があります。
約35〜40%程度です。
シーケンスを壊してしまうことと、裏向きカードの解放を後回しにすることが典型的なミスです。